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UFC 4 Update: Post-Beta Patch – Gameplay, AI, striking, submissions, EA Access & more

EA have announced the first wave of updates to UFC 4, which address some of the feedback from the game’s beta.

Keep reading for all the details you need to know.

UFC 4 Update: Post-Beta Patch

The following changes will be going live in two batches. One for the EA Access Play First Trial on August 7th and one for the worldwide launch on August 14th. 

READ MORE: UFC 4 EA Access – Everything you need to know

Highlights of the patch include improved likeliness of fighters to their real-life counterparts. That extends to hairstyles, beards and more.

Fighter models will have increased muscle definition in the game, as some of the community were quite vocal about a lack of such in the beta.

MORE DEFINITION! Fans wanted a more accurate representation of fighters’ physiques

You’ll see some of these changes in the EA Access Play first trial, and more in the worldwide release.

Gameplay-wise, a training manual feature which will allow you to learn the controls behind submissions, striking, ground and pound, and the clinch will now feature in the game.

Alongside this, the new career mode amateur phase has an onboarding system that will teach you everything you need to learn to enjoy the game.

Full Patch Details

See below for the patch details from EA’s announcement, full details can also be found here.

General

Miscellaneous updates to some UFC fighter appearances/likenesses (Not all of these will be available for the EA Access Play First Trial, some may not show until worldwide launch on August 14th). Notable changes:

Striking

Grappling

Ground and Pound

Submissions

Clinch

AI

Camera

UFC 4 is coming out on 14 August 2020 for Xbox One and PS4. You can pre-order the game right here, or learn how to get early access by heading over here.

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